loading 60 images locally fast is it possible...? [closed]

Posted by Tariq- iPHONE Programmer on Programmers See other posts from Programmers or by Tariq- iPHONE Programmer
Published on 2011-01-08T12:06:50Z Indexed on 2011/01/08 12:59 UTC
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when my app starts it loads 60 images at a time in UIImageView and it also loads a background music.

in simulator it works fine but in IPAD it crashes..

-(void)viewDidLoad
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];

//img.animationImages = [[NSArray arrayWithObjects:

MyImages = [NSArray arrayWithObjects:
                       //[UIImage imageNamed: @"BookOpeningB001.jpg"],...... B099,nil];


//[NSTimer scheduledTimerWithTimeInterval: 8.0 target:self selector:@selector(onTimer) userInfo:nil repeats:NO];

img.animationImages = MyImages;
img.animationDuration = 8.0; // seconds
img.animationRepeatCount = 1; // 0 = loops forever
[img startAnimating];
[self.view addSubview:img];
[img release]; 

[pool release];

//[img performSelector:@selector(displayImage:) ];

//[self performSelector:@selector(displayImage:) withObject:nil afterDelay:10.0];
[self performSelector: @selector(displayImage) withObject: nil afterDelay: 8.0];
}


-(void)displayImage {

SelectOption *NextView = [[SelectOption alloc] initWithNibName:nil bundle:nil];

[self presentModalViewController:NextView animated:NO];
[NextView release];
}

Am i doing anything wrong ? Is there any other alternative to load the local images faster in UIImageView !

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